The Art of Rogue One: A Star Wars Story

The Art of Rogue One: A Star Wars Story

This book is a visual chronicle of the Lucasfilm art department’s creation of new worlds, unforgettable characters, and newly imagined droids, vehicles, and weapons for the first movie in the Star Wars Story series—Rogue One: A Star Wars Story. In the same format and style as Abrams’ The Art of Star Wars: The Force Awakens, the book gives readers unprecedented access to hu...

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Title:The Art of Rogue One: A Star Wars Story
Author:Josh Kushins
Rating:
Edition Language:English

The Art of Rogue One: A Star Wars Story Reviews

  • Gary

    It took me weeks and weeks to finish this book because I read it piecemeal and digested each and every beautiful piece of art. Thoroughly recommended for Star Wars fans as well as movie and art fans.

  • Neil Coulter

    In the lead-up to

    , I was cautiously optimistic. I loved the trailers (but who can ever tell anything from trailers?), I loved James Luceno's prologue novel,

    , I loved the whole idea of a

    movie that feels and looks different from the others. But I'd been a little disappointed by

    , and I don't have a lot of faith in the mega-franchise machine of Disney.

    But I loved it! I just absolutely loved seeing it on opening weekend, reveling in a Star Wars movie th

    In the lead-up to

    , I was cautiously optimistic. I loved the trailers (but who can ever tell anything from trailers?), I loved James Luceno's prologue novel,

    , I loved the whole idea of a

    movie that feels and looks different from the others. But I'd been a little disappointed by

    , and I don't have a lot of faith in the mega-franchise machine of Disney.

    But I loved it! I just absolutely loved seeing it on opening weekend, reveling in a Star Wars movie that felt like it had been specially crafted for fans.

    For Christmas, my beautiful wife surprised me with a copy of

    , knowing my love for

    ,

    , and "Art of" books. What a great choice (her choice of gift and my choice of wife)! I now see that one of the reasons I loved the film is that I'm now the same age as many of the people working behind the scenes, and most of them were born and raised on the original trilogy just as I was. There's a lot of shared nostalgia and collective memory, and it really paid off for the movie.

    The "Art of" book is a beautiful collection of concept artwork from some of the many artists who had a hand in designing the film. It's almost like a whole new book of previously undiscovered Ralph McQuarrie paintings. As with any "Art of" book, my only complaint is that it's too short--I long to see more, and especially to see connected series of concepts leading from initial ideas to final design. However, it's a great book, and it'll help me see the locations better the next time I watch the movie.

  • Mark

    Following the same format as The Art Of The Force Awakens, this takes the story of Rogue One from the initial concept right up to the start of shooting, featuring commentary from Doug Chiang and Peter Lamont (co-production designers), Matt Allsop (lead concept artist), Gareth Edwards (director) and more. From the original John Knoll pitch (which the film appears to follow in general terms, rather than specific details), the book charts the development of characters, aliens and landscapes, whilst

    Following the same format as The Art Of The Force Awakens, this takes the story of Rogue One from the initial concept right up to the start of shooting, featuring commentary from Doug Chiang and Peter Lamont (co-production designers), Matt Allsop (lead concept artist), Gareth Edwards (director) and more. From the original John Knoll pitch (which the film appears to follow in general terms, rather than specific details), the book charts the development of characters, aliens and landscapes, whilst making it clear that everyone worked hard to stay within the Star Wars set universe but to do things themselves at the same time. Ralph McQuarrie, once again, casts a long shadow and it was his initial designs (which was exactly the thought I had when I saw the film) that inspired Vader’s castle on Mustafar and his design prowess can be seen in the films weaponry too. I did like the quote that the whole production embraced, from Edwards, where in terms of design and look the team approached ‘A New Hope’ “how you remember it, not how it was” and that’s clear to see from the imagery. This is a cracking book (I fell in love with it from about page 5 and didn’t want it to end) and it’s has several benefits over the similar Art Of TFA I read this time last year - for a start, Kushins is a better writer than Phil Szostak and doesn’t gush over everyone involved. In the same vein, Doug Chiang and Peter Lamont are much more down-to-earth (none of the pretentious ‘reaching out’ of Rick Carter to annoy me with this one) and their approach to the material is intriguing and exciting. An excellent companion to an excellent film, I would highly recommend this.

  • Andrew

    Well another Star Wars film and another concept art book and yes I make not apology for it - ever since my brother came home with the coveted first edition artwork books from the first 3 films in the early 90s have I been hook on these books and film concept books in general

    The fact that Star Wars are the masters at merchandising really is unfair for these books as they have always been sumptuous books to read -however they have increased the quality now that it seems standard fair for a new fil

    Well another Star Wars film and another concept art book and yes I make not apology for it - ever since my brother came home with the coveted first edition artwork books from the first 3 films in the early 90s have I been hook on these books and film concept books in general

    The fact that Star Wars are the masters at merchandising really is unfair for these books as they have always been sumptuous books to read -however they have increased the quality now that it seems standard fair for a new film to issue its "art of" book.

    And rise to the challenge they have - the book is packed with artwork - both concept and production in such amazing detail the book isa lavish record of how the film was conceived and produced. As always it contains a thousand possibilities you wish they had chosen and its at this point it hits you that even though Star Wars has been going for decades now there appears to be night end in sight of the stories they can tell.

    This book is a dream for any Star Wars fan - which I make not apology for and I cannot wait to see what else they add to the collection. If you enjoyed the film you have to read this book.

  • Rusty

    Art books. Again with the art. This is a large book containing many beautiful paintings of concept art for Rogue One. Aside for a few times where the focal point of an image appeared right between two pages, in the binding, and therefore made the entire image look sort of stupid, I really loved this book.

    I tend to only get these “Art of…” books for the occasional Marvel or Star Wars movie. I like those movies, I like the mythology and feel for those worlds, so it stands to reason that I’d like t

    Art books. Again with the art. This is a large book containing many beautiful paintings of concept art for Rogue One. Aside for a few times where the focal point of an image appeared right between two pages, in the binding, and therefore made the entire image look sort of stupid, I really loved this book.

    I tend to only get these “Art of…” books for the occasional Marvel or Star Wars movie. I like those movies, I like the mythology and feel for those worlds, so it stands to reason that I’d like the art books they produce too.

    So, yay, I guess. I like the book. I guess if I hated the movie I might not like the book as much. I don’t know.

    And while I’m mentioning the movie, I think I have to say that while I liked Rogue One, a lot, more than the previous entry, ‘The Force Awakens,’ which I also liked, it was made all the more sour for me because of the missed opportunities the movie had to be truly, one of my favorite movies of all time.

    And I’m tempted to go over the story points one after another and point out each one I had issue with, but I’m assuming the internet has addressed my concerns, and probably made better suggestions than I could have come up with. So, whether it’s the psychic blob creature that reads minds and causes brain damage, except that I’m not sure if does either of those things, or if it’s the pig faced guy and his evil partner with their cameo in Rogue One, possibly becoming the Star Wars equivalents to Forest Gump, who now seem to show up on the periphery of historic moments in the galaxy, more or less by accident.

    I mean, the pig nosed guy didn’t really bother me, the psychic blog thing did. But it’s all forgivable. What I was most curious about was the movie’s third act, which appears to have been so massively rewritten and reshot that you can almost piece together an entirely different movie using just the trailers.

    I personally, and I guess I’m spoiling the movie here, so beware, if you haven’t seen it, I might annoy you with the spoiler that’s coming.

    Like I was saying, I personally feel like the third act was better as I saw in the trailers than it was in the actual theater. The whack-a-mole type of dance to retrieve the data tapes reminded me of that moment in GalaxyQuest when Sigourney Weaver’s character was beside herself in frustration at how needlessly complicated the bowels of the spaceship they were in were. I was hoping for less time spent fiddling with satellite reception and more time trying to escape with the plans. I understand the decision was made for everyone to die, but the ending felt trite to me. No one really has a poignant ending. They were all coming one on top of the other so fast that there was no time to deal with the gravity of the scene before the next person was dead.

    If it were me, I think I would have found a way for Jyn to have escaped the planet, and maybe have been the last man standing on the ship where Vader cut down half the Rebellion trying to get the plans back.

    Whatever, I can’t be bothered to dramatize the whole thing, you’ll just have to trust me that I’ve worked out a reasonable scenario where Jyn Erso escapes Scariff with the plans and ends up getting cut down by Vader in a moment of high drama. It’s epic, and makes more narrative sense.

    And it also gets to keep the scenes I saw in the trailer of her walking down the gantry with the tie fighter rising up, and her running from the AT-ACTs on the beachfront. Seriously, given what I saw, which, again, I liked, I think my version would have been amazing.

    And it’s rare that I feel that there are such obviously missed opportunities like there were in this movie. But, you know, if I feel that strongly about it, I may whip up a fan-fic version of my ending at some point. I’ve been working on a super epic Star Trek fan fic which I’m pretty sure will amaze the world with it’s awesome once I get around to dumping it online in another few years.

    So, in the end, to conclude, I could have made Rogue One the best movie of the decade, I for sure should be a staff writer on the new Star Trek tv show, and I also liked this art book.

  • Tina

    I love to see art in motion, and the art that creates the Star Wars universe. This book has wonderful drawings, and wonderful creative insight into how Rogue One was made.

  • Meredith

    4.5 Stars

    A great book depicting the art of Star Wars: Rogue One. It looks like they have some artwork that depicts scenes and characters that did not end up in the finished movie. But still pretty cool that they showed what scenes and characters there could have been.

    I also loved seeing the concept art for the characters and the scenes that did make it into the film.

    Great for any Star Wars fan!

  • Keith

    I read

    last year and I don't know why I didn't review it, because god

    I loved that book. I actually pulled it off the shelf for comparison when

    came in the mail, and fell in love with it all over again. I only have a handful of concept art books (or art books in general, since I don't generally re"read" art books), but

    is goddamn

    . If you are someone who runs Star Wars RPG campaigns (me), and/or reads and/o

    I read

    last year and I don't know why I didn't review it, because god

    I loved that book. I actually pulled it off the shelf for comparison when

    came in the mail, and fell in love with it all over again. I only have a handful of concept art books (or art books in general, since I don't generally re"read" art books), but

    is goddamn

    . If you are someone who runs Star Wars RPG campaigns (me), and/or reads and/or writes a lot of scifi (me again), and or just really likes looking at 200 pages of weird aliens and shit (hey there!)

    is definitely your book. It never gets old, even if the movie it inspired might have already worn a little thin.

    is, by comparison, pretty laser-focused. If the art team on

    was tasked with reinventing the entire SW universe in order to pick and choose the spiciest bits, on

    they simply went in and created the most in-depth and lavish storyboard I've ever seen for a very specific story. More than anything,

    suggests a reinvention for how to plan a blockbuster movie.

    Indie film director Mike Figgis has talked in interviews about how he writes his scripts on music scoring paper in order to immediately establish their pacing. Somewhat similarly,

    describes how its director Gareth Edwards built each scene around key frames designed to evoke the feeling of static portraits and communicate each scene's mood and tone. This is probably why the finished film feels like the most

    (a general term I'm using to emphasize the aesthetic of each scene over the content of each scene) Star Wars entry since

    .

    Obviously calling anything

    implies that I am arguing for some sort of intellectual/artistic superiority of

    over "busier" films like

    , and perhaps I am. But this isn't a hard and fast judgment -- as a Star Wars fan, I'll pop in

    to groove on two hours of alien muppets over

    pretty much any day of the week. Similarly, I think

    has a lot more to offer as a volume of concept art. If the simplest function of concept art is to inspire, then, conversely, I don't think

    does as much in the way of flash-bang-wow! crazy ideas and visuals. However, I do think there's a value in its nuanced discussion of how to use visuals to enhance not only the way a film handles storytelling (a term which seems to mostly get used and prioritized by people who don't actually tell stories), but also how to use visuals in order to enhance a film's emotional and thematic breadth.

    I think that

    would almost have worked better as a longform article about combining storyboarding and concept art when making films, instead of labeling itself as a coffee table art book. But it's okay for what it is, and makes a thoughtful companion volume to

    .

  • Moe

    I've always loved Star Wars, and this book went in depth on the new movie they just made. The pictures and little excerpts were excellent. I learned that they had to draw a million ships in order to get the perfect ship. I knew that it took lots of money time and effort to make something like a Star Wars movie, but I never would've guessed how much time it took just to develop the characters.

    I suggest this book to any Star Wars fan who wants to see the making of characters and locations set in t

    I've always loved Star Wars, and this book went in depth on the new movie they just made. The pictures and little excerpts were excellent. I learned that they had to draw a million ships in order to get the perfect ship. I knew that it took lots of money time and effort to make something like a Star Wars movie, but I never would've guessed how much time it took just to develop the characters.

    I suggest this book to any Star Wars fan who wants to see the making of characters and locations set in the movie.

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